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Xenosoft 2
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Xenosoft 2 (Game collection)(1994).iso
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strsquad.arj
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STRSQUAD
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ENTSPEAK
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KRAKWSKI.ESC
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Text File
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1993-07-21
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1KB
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71 lines
<XY_Loc_Width_Height> 8 8 38 14
<Color> 56
/* Krakowski be talkin now mon! */
//
<T_Nothing>
<*>
<T_Move_Away> <T_Action_1>
<*>
<T_You_Die> Rotten <T_Listener_Type> !
<*>
<T_I_Dont_Have> Haven't got a <T_Object_1> .
<*>
<T_Found> what do you have, <T_Listener_Type> .
<*>
<T_Locked_Door> who locked this door?
<*>
<T_Not_Done> Wasn't able to <T_Action_1> .
<*>
<T_Wont_Do> Not likely to be doing that.
<*>
<T_Cant_Do> Can't figure how to <T_Action_1> .
<*>
<T_Happy_Do> gonna <T_Action_1> .
<*>
<T_Waiting> where's my party?
<*>
<T_Destroyed> ready for transport.
<*>
<More>
<T_Dying_Cry> i don't feel so well.
<*>
<T_I_Took> <T_Object_1> in my possession!
<*>
<T_Detect_Ent> Got a <T_Listener_Type> on the scope.
<*>
<T_Fired_Upon> .
<*>
<T_String_1> where's my bass.
<*>
<T_String_2> rock the house!
<*>
<T_String_3> food.
<*>
<T_String_4> i miss 'live death.'
<*>
<T_String_5> .
<*>
<T_String_6> i dig <Player_Name> .
<*>
<T_String_7> watch your backs!
<*>
<T_String_8> .
<*>
<T_String_9> yum yum.
<*>
<More>
<T_String_10> get me some fuel.
<*>
<T_No_Inv_Space> Got no more room for that.
<*>
<T_Give_You> Here, grab this <T_Object_1> .
<*>
<T_I_See> I see a <T_Object_1> .
<*>
<T_Trained> Not trained in this weapon.
<*>
<T_Cancel> any more orders?
<*>